宏觀繪圖 - 細部設計
mega drawing- design documentation

學術作品 @ 南加州建築學院
細節:grasshopper, rhino, maya 建模
期間: 2013 冬 - 2013 夏
設計成員:Chris Chen, Haibo He, Wenshan Xie
academic work @ sci-arc
details: grasshopper, rhino, maya modeling
duration: 2013 winter-2013 summer
design team: Chris Chen, Haibo He, Wenshan Xie
繪圖一直是設計過程的主題,透過繪圖,設計元素可被拆解,切削,剪切,切片。在這過程,我試著挑戰傳統2D繪圖技巧。事實上繪圖可以被視為一種語言來進行更溝通設計概念。基於此,它可與圖像結合,促使其主要目的來傳達工程信息也可開拓設計者更多的想像。
The role of drawing is always the matter in terms of design process. The design component can be hacked apart, peeled away, cut away, sliced, by exploring the drawings. In this practice, I try to challenge the traditional drawing which is often drawn in 2D virtual world(autocad). Actually, the drawing could be considered as a language or tools to communicate with others who need to understand design concept. In this way, it could be combined with other graphic elements. The purpose not only can convey engineering information, but also helps readers to expand their design imagination.






